// Management · RimWorld Mod

Xenogerms Cost Neutroamine

Adds a neutroamine requirement to xenogerm creation, scaling with gene complexity.

Adds a neutroamine requirement to xenogerm creation, scaling with gene complexity.

Features


- Adds a configurable neutroamine/complexity value to the geneassembler.
Total Neutroamine Formula: neutroamine/complexity x complexity
- Adds an optional hardmode where archite genes increase the cost multiplicatively.
Total Neutroamine Formula for archite genes: neutroamine/complexity x complexity x architeGeneMultiplier x totalNumberOfArchiteGenes

Suggestions/Bugs?


Let me know in the comments if there's any bugs. I also am open to any suggestions or improvements. I have also setup a Discord server for direct communications. It should help in issues getting sorted out faster.

Compatibility


- Incompatible with mods that modify the gene assembler UI menu
- Incompatible with mods that modify the job for xenogerm creation

Thanks


- Tynan and the Rimworld team for making a spectacular game that is extremely addicting as well.
- Brrainz (Mod Author of Harmony): Without his library, lots of mods wouldn't be here.

Links


Github