// mod author
Sk
// works All mods
Weapon Mastery
Adds a new simple weapon mastery mechanic into the game.
- mod
- 1.6
- 1.3
Covered Ugly Thought Nullifier
Nullifies the Ugly social thought when the target pawn is fully covered by a single apparel item (burka-like coverage).
- mod
- 1.6
Declutter UI
A lightweight utility mod designed to declutter Rimworld's UI.
- mod
- ui
- quality of life
Infusion 2 - Continued
Original Mod: The author of one of my favorite mods has decided to stop working on it.
- mod
- 1.6
No Sympathy For Prisoners
Pawns feel nothing about committing crimes against prisoners.
- mod
- 1.6
Pawn Perspective
Allows rotating pawns during the pawn generation screen before starting a game.
- mod
- 1.6
VFE Tribals Cornerstone Search
Adds a searchbar to the cornerstone menu.
- mod
- ui
- quality of life
Cheat Menu
Cheat Menu adds a dedicated, searchable cheat tab with clear categories and one-click access to common debug-style actions.
- mod
- ui
- cheat
VFE Tribals Auto Gathering
Adds daily automation for Vanilla Factions Expanded - Tribals' tribal gathering research ritual.
- mod
- quality of life
- ideology
Configurable Prison Breaks - Continued
Original Mod: Allows prison breaks to be disabled completely or configured based on mental break threshold, default setting disables prison breaks when a pawn is happy (no mental break risk) Important The degree in the settings means the threshold state of the pawn's psyche.
- mod
- 1.5
- 1.6
Flanking Bonus
Bonus damage and hit chance when attacking enemies from the side or back Description This mod adds a new simple mechanic to the game called flanking bonus which adds bonus damage and hit chance when attacking pawns from the side or back.
- mod
- 1.5
- 1.3
Construction Friendly Infestations
Infestations will avoid spawning at buildings/furniture Suggestions/Bugs?
- mod
- 1.6
- 1.5
Hide Unloaded Mods Errors
Suppresses Rimworld's startup warnings and errors that are produced only while Rimworld inspects an installed mod that is not enabled in your mod list (invalid dependency metadata, duplicate package IDs, malformed About.
- mod
- utility
- 1.6
Trader Will Buy Search
Adds a search bar to the trader will buy menu.
- mod
- ui
- quality of life
Matter Network
Matter Network is my attempt at a digital storage network mod.
- mod
- storage
- 1.6
Inspired Unique
Pawns can craft unique weapons when inspired with creativity.
- mod
- 1.6
Bigger Devmode Buttons
Modifies the Devmode menu action buttons to have a configurable wider width.
- mod
- 1.6
No Deep VCE Salt
A patch to remove Vanilla Cooking Expanded salt from the deep drill resource pool.
- mod
- 1.3
- 1.6
Smart Ground Penetrating Scanner
This mod adjusts the scanner's logic to prioritize open ground.
- mod
- 1.6
Xenogerms Cost Neutroamine
Adds a neutroamine requirement to xenogerm creation, scaling with gene complexity.
- mod
- 1.6
Sweet Victory
Plays the mech cluster defeated sound effect when a raid or an insect hive is defeated.
- mod
- 1.6
Closer VE Quests
Adjusts VE quests generation to spawn closer to the player's base.
- mod
- 1.6
Immersive Orbital Traders
Ever wondered who’s really behind those orbital trade ships?
- mod
- 1.6
Raiders Inherit
Replaces the vanilla "Man in Black" recovery event with something a bit more fitting: when your colony's last colonist falls to an enemy raid, you inherit the raid itself instead of a lone stranger wandering in.
- mod
- gameplay
- 1.6
Mixed Manhunter Attacks
Adds a chance for a manhunter events to spawn with a mixed group of animals.
- mod
- gameplay
- 1.6
Show DefName on Label - Continued
Original Mod: I have updated this with permission from the author and will take it down if they want: Original Description: Show definition's defName on its label.
- mod
- 1.6
- 1.5
RimMetrics
RimMetrics is a lightweight telemetry and statistics framework for RimWorld.
- mod
- 1.6
Smart Weapon Trait
Adds the Smart trait for unique weapons.
- mod
- odyssey
- weapon traits
Emergency Gravship Launch
Allows gravships to use an emergency launch during cooldown, trading safety for a tripled cooldown and guaranteed severe landing incidents.
- mod
- 1.6
ProjectZomboid LevelUp Sound
Plays the level up sound from Project Zomboid when a colonist levels up any skill.
- mod
- 1.6
Left Side Alerts
Moves alerts to be rendered on the left side of the screen.
- mod
- 1.6
Assignments Override
Ever tried to manually order a pawn to do something… only to be told: “Pawn is not assigned to this type of work.
- mod
- 1.6
Configurable Worksites
Adds a mod settings menu that allows you to configure certain aspects of the worksite quest.
- mod
- 1.6
Unassigned Beds Alert
Displays an alert for colonists with unassigned beds.
- mod
- 1.6
Workshop Mod Tags
Adds support for Workshop-style custom tags to help Rimworld mods describe what they add, change, or depend on.
- mod
- utility
- 1.6
Chargeable Hediffs Framework
A framework for modders that gives any hediff an independent electrical charge store.
- mod
- framework
- gameplay
Chargeable Bionics
Gives all vanilla bionics implants a charge bar that drains over time.
- mod
- gameplay
- bionics
Mod of the Day
Displays a random trending mod from Steam Workshop in the main menu.
- mod
- ui
- 1.6