// Management · RimWorld Mod

Progression: Agriculture - Dynamic Seed Icons

This was made part of the base Progression Agriculture 8/9/2026 and is now moved to unlisted Automatically scans for seeds made by Progression Agriculture and builds a new icon for each one.

This was made part of the base Progression Agriculture 8/9/2026 and is now moved to unlisted

Automatically scans for seeds made by Progression Agriculture and builds a new icon for each one. Saves them in your config folder under "PA_DynamicSeedIcons" Individual overrides can be done and an example XML is included (along with a texture for example as well). You can tweak the settings should you want to replace the seed bag background itself allowing you to resize the plants, change the shadow position and size, among other things. You can also rebuild the plant image cache this way. The image cache builds once, and only checks for overrides after that; while this only runs on startup i figure its just faster to save the completed images than have it dynamically rebuild it every time. I sized up the seed bag icon to make things fit better and re-shipped the texture, but as with any texture you can override this with a whole new bag if you want to completely change how this looks; just remember to rebuild the cache. NOTE: Thanks to Homer on the progression discord for finding this. If you use faster game loading; the setting that delays texture loading will prevent this mod from working right the first time. You can bypass this by just hitting "clear seed icon cache" from the config menu. You don't even need to reload after you do this, it should just work (at least from the main menu). If you ever get a new plant you're gonna need to hit that button again because faster game loading will prevent it from caching new plants. Github link