// mod author
DanZinagri
// works All mods
Configurable Dynamic Weapon Cooldown
Update2 I was made aware of a bug that made things like vanilal skills expanded/alpha skills touching weapon cooldown to actualy turn this math into a nerf instead of a buff.
- mod
- 1.6
Glowing Eyes Height And Tick Fix
Glowing eyes genes draws its glow at a hardcoded height and recomputes it every tick.
- mod
- 1.6
Leader's Harem (Ideology Meme)
I saw a couple takes on this, including a trait; but i don't think i've seen a direct ideology meme for this one, so i decided to go ahead and make it.
- mod
- 1.6
Persona Warcasket Weapons (1.6 temp)
A temporary reupload of this mod for 1.
- mod
- 1.6
Facial Animation Compatability Project
I like the head shapes provided by NL Facial Animation, as they tend to fit the more anime aesthetic, especially as i tend to run stuff alongside races like ratkin and the like.
- mod
- 1.6
Speedy Breastfeeding
Haven't seen a mod like this, so finally decided to make it.
- mod
- 1.6
Pawn Skills Reimagined
What Does it Do? A few things Removes the Cap on skills and lets them scale beyond 20 The mod ensures certain things don't spiral out of control (quality and taming/surgery successes don't spiral over 100% and try to not stray too far). Configurable level cap as well as individua
- mod
- 1.6
Progression: Agriculture - Dynamic Seed Icons
This was made part of the base Progression Agriculture 8/9/2026 and is now moved to unlisted Automatically scans for seeds made by Progression Agriculture and builds a new icon for each one.
- mod
- 1.6
Muriden - Xenotype Project
Muriden - From Muris (Latin for Mouse).
- mod
- 1.6
Spider Xenotypes - Big and Small Patch
I like the spider xenotypes but i didn't really like the body parts.
- mod
- 1.6
Progression Agriculture - Vanilla Outposts Farming Patch
This was made part of the base Progression Agriculture 8/9/2026 and is now moved to unlisted A small harmony patch that makes it so your list of available crops on a farming outpost are limited to your unlocked seeds.
- mod
- 1.6
Warcasket Weapon Quality
I like warcaskets, and in my heavily modded game the weapons are slowly starting to fall off.
- mod
- 1.6
Expanded Tribals Xenotype (VFE Tribals Patch)
I felt the VFE Tribals wild man was disappointing that it could only spawn baseliners; but i understand it doesn't really interact with biotech either; so i decided to make a mod to patch the list with any xenotype you want; even remove baseliners from the list.
- mod
- 1.6
Big and Small - Alpha Genes Integrated
Very small patch. If you're running Alpha Genes Integrated alongside Big and Small there's something i wanted to patch. Neaderthal - Replace Tough Sinews with Giant Weapon Wielder I'll update this as i find more things, but so far thats it.
- mod
- 1.6
Blood-Tinted Wounds
Injury overlays automatically match a pawn's blood color.
- mod
- 1.6
Roo's Minotaur - Female Body Variants Patch
Do you play with Roo's Minotaurs?
- mod
- 1.6
ↁ Companion Dryad Retexture
Quick patch to just attach the carrier dryad skin from the ↁ Dryad Retexture mod to the companion dryad that phytokin can summon.
- mod
- 1.6
Atavism Libraries
Something i've been working on for the Muriden Mod; but as i tried to make it more configurable so i didn't need to keep editing the C# i realized i should just break it off into its own mod.
- mod
- 1.6