// Management · RimWorld Mod

RimFeast

Info. Medieval feasts. Place the feast spot, invite a noble house, and a cortege rides in: the lord, his knights, his banner. They sit at your tables, eat your food and drink your mead. Things happen during the meal. Toasts, music, favours asked in front of the whole hall, marria



Info.



Medieval feasts. Place the feast spot, invite a noble house, and a cortege rides in: the lord, his knights, his banner. They sit at your tables, eat your food and drink your mead.



Things happen during the meal. Toasts, music, favours asked in front of the whole hall, marriages, brawls, worse. It is up to you to discover the rest.


You can send a child to be raised at their court. They ride home at thirteen with a sword hand and a courtier's tongue, if the house still stands.

There is a second invitation button. Same messenger, same gifts. The difference is what you have planned for the guests.




Houses that think well enough of you will set their own table and send a rider. Bring an escort.

Compatibility and Performance



  • No required dependencies. Any humanlike faction can be invited.
  • Medieval Overhaul optional but strongly recommended: house livery, local lords, mead on the table.
  • With Royalty or Ideology the minstrel has an instrument to play. Without them, toasts carry the evening.




    You can change almost everything in the settings: cost, feast length, cortege size, how drunk they get, brawl odds, treachery odds.

    The rest of the trilogy


  • RimJoust
  • RimSiege
  • RimFeast


Chinese translation

BenFD