// Management · RimWorld Mod

RimJoust

Info. Jousting tournaments. Two knights on horseback line up in the lists, charge, and try to throw each other off with a lance. Armor and a shield help you stay in the saddle. Last one still mounted wins the pass. I made it for my own medieval ASOIAF run and figured I might as w

Info.

Jousting tournaments. Two knights on horseback line up in the lists, charge, and try to throw each other off with a lance. Armor and a shield help you stay in the saddle. Last one still mounted wins the pass. I made it for my own medieval ASOIAF run and figured I might as well share it. It was my first mod. Requires Giddy-Up 2, your knights need something to ride. The lance is handed out automatically Tournaments run on single elimination brackets, with a board to follow who won and who is out. Around them, if you want it: an opening ceremony with fealty sworn before a lord's seat, a quintain to train your knights between tournaments, betting on guest bouts, squires clearing the lists between charges, your colonists filling the stands, and the champion crowning a Queen of Love and Beauty at the end. Sometimes he crowns someone other than his sweetheart, and that does not go unnoticed. Other factions join in: guest knights among your visitors, a wandering champion come to challenge your best, or a whole delegation riding in to compete for the honor of their house. Character matters. A brawler unhorses harder, a coward may forfeit before the charge, a psychopath may go looking for blood. Jousts can kill people, its RimWorld. A slider sets how lethal it gets.

Build your own arena

Everything works with spots you place: list barriers, the two knight flags, squire posts, recovery and dead spots, a lord's seat for the ceremony. Put them where you want and build the arena around them, stands, walls, a tent, whatever you like. There is a tutorial in game for the first setup.

Compatibility and Performance

  • Requires Giddy-Up 2, nothing else.
  • Medieval Overhaul and VFE shields count for the joust, detection is done by class name.
  • CE compatible.
  • Better architect menu recommended, Ferny added a section for this mod.
  • Light on TPS. It depends on how many knights are in the lists at once, so if it chugs for you, tell me.
  • Safe to add to an existing save. Delete every spot and banner before removing the mod from one.

The rest of the trilogy

Enjoying RimJoust? A quick thumbs up really helps. It was my first mod, every rating helps more people find it. Chinese Translation BenFD