// Management · RimWorld Mod
VPE - Fleshshaper
Github and license here, click on the green code button and download zip: Manipulate the flesh to form a hive and enhance yourself.
Github and license here, click on the green code button and download zip: https://github.com/Sentinel297/VPE---Fleshshaper
Manipulate the flesh to form a hive and enhance yourself. Psycasts: T1: Form Flesh Wall: Use biomass located in the deep layers of the Rim to form a wall made of flesh. T2: Form Fleshbulb: Use biomass located in the deep layers of the Rim to form a bioluminescent node of flesh. T3: Regenerative Mutation: Mutate the flesh inside of the target to grant them a slow regenerative capability. T4: Form Harbinger Tree: Gather biomass and shape it into an Harbinger tree. Form Flesh Hive: Use biomass located in the deep layers of the Rim to form a hive of flesh creatures. Form Fleshmass Spitter: Use biomass located in the underground layer of the rim to form a Fleshmass Spitter for the colony. T5: Summon Fleshmass Regenerator: Gather biomass and shape it into a mini-heart, the heart can be consumed to obtain enhanced regeneration for a day. Form Fleshmass Meat Node: Shape the local biomass into a node of flesh which will spew out twisted meat every 3 days. T6: Mitosis: Separate the target humanoid into two entities of identical composition. Anomalous Sustenance: Shape a fleshmass meat node which feeds off psychic energy directly inside of the target, this node will feed the target and negate their need to eat. T7: Organ Mutation: Alters a random organ within the target to turn it into its fleshmass counterpart. The process will induce blood loss in the target. Form Super Flesh Hive: Use biomass located in the deep layers of the Rim to form a hive of Bulbfreaks. This tree can be found in the "Misc" tab and is CE compatible.
Bug reports go here.