// mod author
Sentinel
// works All mods
Dark Psychic Rituals: The Following
Github and license here, click on the green code button and download zip: This mod adds various psychic rituals to the Anomaly DLC, these rituals can be accessed from the psychic ritual spot once their respective researches have been completed.
- mod
- 1.6
VPE - Gravcaster
Github and license here, click on the green code button and download zip: Use the power of gravity to harm your foes in various ways!
- mod
- 1.6
VPE - Horaxian
Github and license here, click on the green code button and download zip: Master the power to manifest the horrors of the void against your foes!
- mod
- 1.6
- 1.5
VPE - Fleshshaper
Github and license here, click on the green code button and download zip: Manipulate the flesh to form a hive and enhance yourself.
- mod
- 1.6
- 1.5
VPE - Hydromancer
Github and license here, click on the green code button and download zip: Turn the tides in your favor.
- mod
- 1.6
VPE - Luminis
Github and license here, click on the green code button and download zip: Weave the light in the world to manifest various psychic phenomena.
- mod
- 1.6
VPE - Anima
Github and license here, click on the green code button and download zip: Deepen your connection to the Anima tree to grant yourself several buffs!
- mod
- 1.6
- 1.5
VPE - Mechanitor
Github and license here, click on the green code button and download zip: Create and upgrade your own army of mechanoids!
- mod
- 1.6
- 1.5
VPE - Geomancer
Github and license here, click on the green code button and download zip: Protect your allies and crush your foes.
- mod
- 1.6
VPE - Aeromancer
Github and license here, click on the green code button and download zip: Manipulate the power of the wind to affect friend and foe alike.
- mod
- 1.6
VPE - Voidweaver
Github and license here, click on the green code button and download zip: Weave the fabric of the void to manifest different horrific structures and phenomenons.
- mod
- 1.6
- 1.5
VPE - Deadlife
Github and license here, click on the green code button and download zip: Control the deadlife dust to create your army of rotting corpses.
- mod
- 1.6
- 1.5
VPE - Arknights
Github and license here, click on the green code button and download zip: Learn to use the skills of various operators!
- mod
- 1.6
- 1.5
VPE - Bugmancer
Github and license here, click on the green code button and download zip: Unleash your swarm of vicious Insectoids on your foes!
- mod
- 1.6
- 1.5
VPE - Oripathy
Github and license here, click on the green code button and download zip: Wield the power of the originium and the deadly oripathy disease.
- mod
- 1.5
- 1.6
VPE - PhaseShift
Github and license here, click on the green code button and download zip: Shift in and out of a glitched skip grid subsystem to harness this path’s full potential.
- mod
- 1.6
No Gravship Launch Site World Map
Prevents ugly craters from being made on the world map when you take off without a grav anchor.
- mod
- 1.6
VPE - Awoken Gauranlen
Github and license here, click on the green code button and download zip: Grow your own Dryad caste to aid the colony!
- mod
- 1.5
- 1.6
VPE - Umbra
Github and license here, click on the green code button and download zip: Weave the shadows and overwhelm your foes with vicious psychic phenomena.
- mod
- 1.6
Wasp Trap/Pack + Sentry Trap/Pack
I wanted to be able to use these two drones as my own so I made a small mod for that.
- mod
- 1.6
VPE - Biohazard | Biosoother
Github and license here, click on the green code button and download zip: Fight or spread the pollution of the Rim!
- mod
- 1.6
- 1.5
VPE - Blader
Github and license here, click on the green code button and download zip: Wield the power of the spell frame in different ways.
- mod
- 1.6
VPE - Neurophage
Github and license here, click on the green code button and download zip: Neurophages draw power from other creatures, mainly by mimicking the abilities of enemy Psycasters and by absorbing the mind of those unable to use psychic abilities.
- mod
- 1.6
VPE - Originium
Github and license here, click on the green code button and download zip: Embrace the power of the Originium to wield it in different powerful ways.
- mod
- 1.6
VPE - Sentinel Framework
Github and license here, click on the green code button and download zip: What does this do?
- mod
- 1.6
VPE - Ragnarok Online
Github and license here, click on the green code button and download zip: Due to steam's characters limit, the searchable list of abilities will be available on github.
- mod
- 1.6
VPE - Veincaster
Github and license here, click on the green code button and download zip: Psycasts: T1 Blood-Link Links the caster to another creature capable of bleeding.
- mod
- 1.6
No Gravship Launch Cooldown
Fully removes the gravship launch cooldown mechanic, additionally prevents the gravship thrusters from overheating.
- mod
- 1.6
Cerebrex Node Unleashed
Github and license here, click on the green code button and download zip: ODYSSEY SPOILERS!
- mod
- 1.6
Reunion movement [1.5 - 1.6]
1.5 Port of the existing Reunion mod for 1.3, will be deleted if asked by the authors of this mod. CE?: Some weapons have CE ammo types. This mod aims to add a new faction from the world of Arknights with new weapons and equipment. Reunion is a violent non-state actor and Paramil
- mod
- 1.6
- 1.5
Reward, not Punish
Changes the behavior of the new change towards specialized rooms introduced in 1.
- mod
- 1.6
- 1.5
VPE - Pyromancer
Github and license here, click on the green code button and download zip: Abilities T1 Ignite Effect on enemies: Sets target creatures ablaze and may set off target mortar shells.
- mod
- 1.6
VPE - More Settings
This mod adds settings I wanted to have for my own VPE runs, notably the ability to restrict certain factions/xenotypes to certain paths.
- mod
- 1.6
Alarm Sound Replacer - Ah Sht Here We Go Again
Replaces yellow alerts.
- mod
- 1.6
- 1.5
Emergency Focus Booster
This mod adds a "Focus Booster Generator" which will produce boosters inspired from the Arknights game you can use to refill your psycaster's focus bar!
- mod
- 1.6
- 1.5
ArkRim - Infected Union
A late industrial early spacer faction that fights the oppression placed on the people struck by the Oripathy disease.
- mod
- 1.6
- 1.5
Arknights Insects Rework
This mod changes the textures as well as the names of insectoids to match those of Arknights.
- mod
- 1.5
- 1.6
More anomaly crafting recipes
This mod adds several crafting recipes to items related or present to anomaly, the list is: Entities!
- mod
- 1.5
- 1.6
Pass Through Only IS Pass Through Only
Q: What is the purpose of this mod?
- mod
- 1.6
- 1.5
No Wrong Room Debuff For Benches
Negates the effect of the "Not in X room" debuff on workbenches.
- mod
- 1.6
Arknights Silver to Orundum + Gold to Originite Prime
This mod changes the texture of silver to Orundum as well as the texture of gold to Originite Prime.
- mod
- 1.5
- 1.6
Alarm Sound Replacer - Same Sh*t Different Day
Replaces yellow alerts.
- mod
- 1.5
Mutants can caravan alone again
The 1.6.4850 update removed the ability to have caravans composed of only ghouls/mutants, this patch makes it so they can caravan alone again. Safe to add/remove mid save, it's a simple xml patch. Bug reports go here.
- mod
- 1.6